Recently the development of my strategy games has been set aside. Instead I’ve tinkered a bit with a few setups for Puzzle Games. Mainly using adobe flash and simple low-grade graphics I have created a few levels. It’s a well known type of game. You solve one puzzle, or level, to proceed to the next.
Thursday, January 31, 2008
Puzzle Games
Tuesday, January 29, 2008
The Setting is Important for the Success of Games
This piece of obvious truth is something that many developers often forget. The setting, the environment and atmosphere, of a game is important. No matter if the coding is smooth and the features are cool and new, the feeling must be there as well.
There are those who have mastered this art nonetheless. Take all the detective games that have been launched recently. Many of them use a Sherlock Holmes like environment since this is a familiar setting for detective games and mysteries. Other games use the 1970’s detective series as inspiration.
Monday, January 28, 2008
Flash Games Madness
I like flash. Lots of people gets the oppertunity to create their own games. The problem is when the games look like this:

What am I even supposed to do? Sometimes I think the guy spent more time creating the webpage, ads and affialiate deals than the actual game.
By the way, check out the design on this page We Visualisering - Visualization

What am I even supposed to do? Sometimes I think the guy spent more time creating the webpage, ads and affialiate deals than the actual game.
By the way, check out the design on this page We Visualisering - Visualization
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